Scripts

Choose a playable script and stage a live session.

Browse the live catalog, pick a scene, and launch a hosted session in a few clicks. Every script is authored as a node graph and ready to run as a guided multiplayer performance.

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How every session plays out

  1. CharactersClaim a role
  2. ReadingsPrivate briefings
  3. DiscussionTalk it out by voice
  4. DecisionsVote and branch

Script catalog

4 scripts

Dr. Grimesby Roylott's Household

5 players$12.99

Five guests are spending one night at the mansion of Dr. Grimesby, a big-game hunter whose halls are full of trophies: three college friends waiting for his stepdaughter to join their ski trip, the woman who manages his fortune, and an old friend from his hunting club. By morning, their host is dead in his chair. A murder mystery for five players, about two hours long.

Lethe at the Moth & Moon

4 playersFreeUsed AI Generation

A midnight séance at a crooked little tea house goes wrong in the worst possible way: it works. The late Madame Orlova wants her tea of forgetting back before the dawn kettle sings, and the doors will not open until she gets it. A warm, eerie, bittersweet mystery for four, with no body on the floor and a choice that changes the middle of the night.

The Last Toast at Harrowgate Hall

5 playersFreeUsed AI Generation

October 1934. Lord Ambrose Harrowgate raises a glass at his seventieth birthday dinner, promises a new will that some of his guests will not enjoy, and is dead before the fish is cleared. The storm has taken the bridge and the telephone. Five people remain in the house until morning, one of them poisoned the port, and the night is a great deal longer than anyone expects.

The Midnight Koi

5 playersFreeUsed AI Generation

Five thieves lift a priceless jade carp from a museum gala. Back at the safehouse, the case holds a gift-shop snow globe. The buyer arrives at dawn, the door is bolted, somebody is knocking on the shutter at 2 a.m., and every member of the crew has a secret worth lying for. A slick, wry social-deduction heist for exactly five players, with two searches, three rounds of back-room deals and a last decision nobody agrees on.